When I opened Chillingo’s latest game, CreaVures, I quickly felt as if I’d journeyed to a magical forest. The lovely graphics and soothing music made the night-time setting of this game feel enchanting, and the flickering lights that danced across the screen enhanced this supernatural beauty.
I was then introduced to Bitey, a spookily adorable little monster who seemed ready to explore this beautiful forest in his search for his friends. The playable tutorial did not break this charm, and my new friend was very responsive to my inputs on the virtual D-Pad and buttons. I was instructed in how to maneuver and about the “essences,” glowing plants in each level I needed to collect. At this point, I was excited, ready for the game to start so I could dive into this gorgeous platformer.
Having nearly finished the first world, I am still waiting for the game to start. Despite the strong graphics and relatively charming characters, the gameplay is just downright dull. The pacing is very slow, and the detailed animations drag out the simple mechanics required to progress through the level. For instance, the second character you control resembles a porcupine, and is appropriately named Pokey. He uses his quills to effectively make a ladder on certain surfaces, but climbing up an average sized wall takes 5-10 seconds. What’s worse is, after getting to the top, you have to switch back to Bitey so he can meander up this wall.
Overall, if you are a parent, and want to ensure your 3 to 8 year old child becomes a gamer, this would be a great way to introduce him to platformers. Not only is the slower pacing appropriate for a totally inexperienced player, but you do not kill the “enemy” creatures. Instead, you simply growl and scare them away. However, if you have any gaming experience, you will likely become quickly bored with this title. I know I have…
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